dsPIC30F4012 Datasheet

  • dsPIC30F4012

  • High-Performance, 16-bit Digital Signal Controllers

  • 2035.22KB

  • 238页

  • Microchip   Microchip

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dsPIC30F2010
2.0
CPU ARCHITECTURE
OVERVIEW
Note:
This data sheet summarizes features of this group
of dsPIC30F devices and is not intended to be a complete
reference source. For more information on the CPU,
peripherals, register descriptions and general device
functionality, refer to the 鈥渄sPIC30F
Family Reference
Manual鈥?/div>
(DS70046). For more information on the device
instruction set and programming, refer to the 鈥渄sPIC30F/
33F Programmer鈥檚 Reference Manual鈥?/div>
(DS70157).
鈥?Linear indirect access of 32K word pages within
program space is also possible using any working
register, via table read and write instructions.
Table read and write instructions can be used to
access all 24 bits of an instruction word.
Overhead-free circular buffers (Modulo Addressing)
are supported in both X and Y address spaces. This is
primarily intended to remove the loop overhead for
DSP algorithms.
The X AGU also supports Bit-Reversed Addressing on
destination effective addresses, to greatly simplify input
or output data reordering for radix-2 FFT algorithms.
Refer to
Section 4.0 鈥淎ddress Generator Units鈥?/span>
for
details on Modulo and Bit-Reversed Addressing.
The core supports Inherent (no operand), Relative, Lit-
eral, Memory Direct, Register Direct, Register Indirect,
Register Offset and Literal Offset Addressing modes.
Instructions are associated with predefined Addressing
modes, depending upon their functional requirements.
For most instructions, the core is capable of executing
a data (or program data) memory read, a working reg-
ister (data) read, a data memory write and a program
(instruction) memory read per instruction cycle. As a
result, 3-operand instructions are supported, allowing
C = A + B operations to be executed in a single cycle.
A DSP engine has been included to significantly
enhance the core arithmetic capability and throughput.
It features a high-speed 17-bit by 17-bit multiplier, a
40-bit ALU, two 40-bit saturating accumulators and a
40-bit bidirectional barrel shifter. Data in the accumula-
tor or any working register can be shifted up to 15 bits
right or 16 bits left in a single cycle. The DSP instruc-
tions operate seamlessly with all other instructions and
have been designed for optimal real-time performance.
The
MAC
class of instructions can concurrently fetch
two data operands from memory, while multiplying two
W registers. To enable this concurrent fetching of data
operands, the data space has been split for these
instructions and linear for all others. This has been
achieved in a transparent and flexible manner, by
dedicating certain working registers to each address
space for the
MAC
class of instructions.
The core does not support a multi-stage instruction
pipeline. However, a single stage instruction prefetch
mechanism is used, which accesses and partially
decodes instructions a cycle ahead of execution, in
order to maximize available execution time. Most
instructions execute in a single cycle, with certain
exceptions.
The core features a vectored exception processing
structure for traps and interrupts, with 62 independent
vectors. The exceptions consist of up to 8 traps (of
which 4 are reserved) and 54 interrupts. Each interrupt
is prioritized based on a user-assigned priority between
1 and 7 (1 being the lowest priority and 7 being the
highest) in conjunction with a predetermined 鈥榥atural
order鈥? Traps have fixed priorities, ranging from 8 to 15.
This document provides a summary of the
dsPIC30F2010 CPU and peripheral function. For a
complete description of this functionality, please refer
to the 鈥渄sPIC30F
Family Reference Manual鈥?/div>
(DS70046).
2.1
Core Overview
The core has a 24-bit instruction word. The Program
Counter (PC) is 23 bits wide with the Least Significant
bit (LSb) always clear (see
Section 3.1 鈥淧rogram
Address Space鈥?,
and the Most Significant bit (MSb)
is ignored during normal program execution, except for
certain specialized instructions. Thus, the PC can
address up to 4M instruction words of user program
space. An instruction prefetch mechanism is used to
help maintain throughput. Program loop constructs,
free from loop count management overhead, are sup-
ported using the
DO
and
REPEAT
instructions, both of
which are interruptible at any point.
The working register array consists of 16x16-bit regis-
ters, each of which can act as data, address or offset
registers. One working register (W15) operates as a
software Stack Pointer for interrupts and calls.
The data space is 64 Kbytes (32K words) and is split
into two blocks, referred to as X and Y data memory.
Each block has its own independent Address Genera-
tion Unit (AGU). Most instructions operate solely
through the X memory AGU, which provides the
appearance of a single unified data space. The
Multiply-Accumulate (MAC) class of dual source DSP
instructions operate through both the X and Y AGUs,
splitting the data address space into two parts (see
Section 3.2 鈥淒ata Address Space鈥?.
The X and Y
data space boundary is device specific and cannot be
altered by the user. Each data word consists of 2 bytes,
and most instructions can address data either as words
or bytes.
There are two methods of accessing data stored in
program memory:
鈥?The upper 32 Kbytes of data space memory can be
mapped into the lower half (user space) of program
space at any 16K program word boundary, defined
by the 8-bit Program Space Visibility Page
(PSVPAG) register. This lets any instruction access
program space as if it were data space, with a limi-
tation that the access requires an additional cycle.
Moreover, only the lower 16 bits of each instruction
word can be accessed using this method.
2006 Microchip Technology Inc.
DS70118G-page 9

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